#Discover New Biomes
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🌟✨ New adventures await in Eternity Isle! Check out our guide on "Unlocking the Spark of Imagination: Your Guide to Act II Adventure!" 🐾 From quests to meet Oswald the Lucky Rabbit, and exciting upgrades, we've covered it all! 💫 Don’t miss out on this magical update — click the link to learn more!
#A Rift in Time#Act II Adventure#Spark of Imagination#Eternity Isle#Disney Games#Video Game Tips#Adventure Quests#Merlin#Gaston#Rapunzel#Jafar#Oswald the Lucky Rabbit#Quest Guide#Royal Tools#Toon Critters#Game Upgrades#Timebending Table#Scramblecoin#Fantasy Adventure#Gaming Community#Game Characters#Magic Quests#Create New Items#Game Expansion#Discover New Biomes#Gaming Adventure#Family Friendly Games#Fantasy Exploration#Game Lore#Imagination Unlocked
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challengers has woken my summer vibes. it's time to listen to blood orange. I think I'll watch euphoria again
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Friend Shaped
The professor clacked his beak sharply three times in the front of the room. The students, around 40 individuals, and many species from across the galactic arm hushed almost immediately. “Welcome back, class. The day for your first planet-side mission to Nemulon 3 is fast approaching, and we've still got a lot of safety training to cover, so let's get started.” The professor stepped aside to allow a projection to display against the board behind him. A picture of a blue, green, and gray planet shone brightly against the dark tapestry of space. Nemulon 3 had been discovered deca-orbits ago but offered a wide variety of biomes that were the perfect blend of challenging and safe to train new recruits to the Galactic Alliance’s Exploration Fleet. “Today we're covering some alien fauna you may encounter while conducting exploratories. Most are small enough that they won't pose much of an issue, but we do have a few category 5 lifeforms that you need to be aware of.” The display behind the professor changed from an image of Nemulon 3 from orbit to a chart topped by 5 images with their respective labels: karindru, oold, dini-dini, barintuna, and great lavalen. Before the professor could start in on the next part of his lecture, a voice spoke out from the middle of the classroom.“That looks like a dog.” The professor stood with his beak half open. He was certainly not used to being interrupted, let alone this early in the lesson. “A what?” He finally choked out. There was a pause as if the offending student was thinking better about drawing more attention to themselves before slowly putting their hand up in the air. It was a human. Cadet Valentina, if the attendance role had been accurate. “I said it… it looks like a dog.” Human Valentina inhaled as if gathering the courage to say more. “They're a carnivorous canine species on earth that humans domesticated thousands of cycles ago and selectively bred to be pets.” The professor’s beak closed with a snap and some of the features near the base of his neck ruffled slightly. “Nemulon 3 is 47 light years away from Earth. Any similarities between each planet’s fauna is purely coincidental, a product of parallel evolution.” The human bowed her head and said nothing else, so the professor continued. “Now, for many of you of larger stature, a single karindru might not pose much of a threat, but their real danger comes from their numbers. They live, travel, and hunt in packs. Thankfully, their method of communicating with each other in their packs are quite loud, so you will hear them long before you see them, and hopefully, before they see you. Typically you’ll hear anything from yipping, chirping, and howling.” “Kind of like coyotes.” The professor stopped and stared at the human again, feathers ruffling once again. “Another kind of canine species back home,” Valentina offered quietly. If the professor was capable of growling, he might have been tempted to at that moment. Instead, he sighed slowly. “I can assure you, trying to get close to these will likely end with your injury or death.” “Well, that's what ancient humans thought about wolves too, but then we bred them into dogs and now they’re our best friends.” “Karindru are not, nor are any native creatures on this planet, your friend. Not now, not ever.” The professor turned sharply back to the board. The entire class was dead silent. Few even dared to breathe. It was quiet enough, in fact, to hear the human mumble under their breath, “If not friend, then why friend-shaped?”
The human was promptly given detention and assigned extra homework of writing “I will not try to domesticate any native fauna on Nemulon 3” one hundred times by hand.
#humans are weird#humans are space orcs#aliens#original writing#writeblr#space orcs#hfy#humans are awesome#dogs
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Okay so I see some people are debating what the monster from Still Wakes the Deep is. I'm inspired by the support from my Death Angel post, so I'm gonna try giving an analysis. Now science is not my strong suit, I'm much better at zoology, but here we go.
Of course, spoilers ahead!
So, the entity comes to light in act one. While Caz is being yelled at by his power drunk boss, Rennick, a worker going by the name Gibbo calls up to say there's an issue with the drill, something highlighted earlier by another worker. Rennick orders the drilling anyway, and thus begins the nightmare, as the drill seems to unearth and awaken a destructive parasite out for revenge. But I don't think that's as deep as it goes, pun intended.
Let's say, the creature is a parasite. A form of near sentient bacteria, though take that description with a grain of salt, I'm no scientist. Parasites simply cannot live on their own. That's an objective fact. They need a host. They exist within another for survival and breeding purposes, and multiply and spread through the body of another.
Parasites, bacteria and even fungi can live underground for years, and have been discovered to do so. Ancient lifeforms have been discovered just under the surface of earth, let alone deep underneath the ground and in the bottom of our oceans, one of the most complex and diverse biomes that our current science has barely scratched the surface of. It's highly likely this creature is a self replicating bacteria or parasite that was unearthed by the drill, and took up new hosts to survive in this change of environment.
But not every host worked. You can see half transformed, mutilated bodies everywhere, and some that haven't even changed at all. These bodies could not support the parasite and shortly died.
However, a few select hosts DID end up surviving; Gibbo, Muir, Rennick, Addair and Trots. It's unclear what sets these people apart from the others, and I don't know enough about this topic to claim an answer. But I certainly do think these folks died soon into the transformation, and are not fully conscious in the body. They frequently repeat terms and phrases, and never say anything you might expect from an entity possessing them, implying it's borrowing words and sentences that have been said by the host before, in other circumstances.
The entity plays with Caz's memories and definitely the others' too, though not all of them good. It wouldn't be a surprise to realise that's where it's getting information about it's host, as it reads the memories inside the brain to learn faces, names, and even the host's personality. Which makes me wonder, does it even realise what it looks like? Does the creature itself actually realise it's a parasite? Or does it completely and fully believe it is the person it's connected itself to? It almost downloads their personality and tries to pretend like everything is completely normal.
Let's talk about arguably the best monster (in my opinion), Muir. Muir moves about the area he frequently worked as what I assume was an engineer. He roams the familiar ground, almost unsure of why he's by himself. He often calls out to his coworkers, wondering out loud why they're treating him like he's different. Sure, this could be the real Muir's consciousness slipping in and out of the seams, but it's highly unlikely he would still be alive. Much like the zombie fungus, as it's often called, the host is not alive when the fungus is controlling it, and is merely a puppet. If the spiders it was corrupting could talk, I daresay, they'd be acting like them. Taking their place in the world, even if they don't realise it.
But every animal needs to eat. And eventually, that body is going to run out of tasty, tasty neurons. Like I said earlier, a parasite needs to spread. It'll breed, then spread to another to keep it's species alive. By infiltrating a 'pack' of animals, it will take anything to spread to the others. Which is exactly what the parasite does whenever it sees another human. Either that, or it will consume them, theoretically to feed the host so it stays alive, while keeping those tasty, tasty neurons for itself. You can almost see this process with Innes, as the elevator ascends without him, and you just faintly see Muir doing something in the distance. Likely consuming him for nutrients, as he was not connected to the parasite yet.
Next, there's Addair.
Addair, much like Muir, patrols familiar ground. Even though Addair himself wasn't even in that area when the drill struck. Now Muir was actively in that familiar space in the beginning, and it's safe to assume that's his place of transformation. But Addair was eating in the cafeteria when the incident happened, not deep down in the engine. Did he go down when the impact happened, while Caz was unconscious? Maybe. But the lights were fine then, and the engine wasn't the problem, so he didn't need a reason to. Plus, he doesn't seem like the type to be work dedicated, more inconvenience dedicated. Considering what I said about the parasite (badly) taking their place in society, did it go to his place of work after detecting that as his 'natural environment', per se?
Plus, unlike Muir, who greets the situation with quotes of confusion, fear and anxiety, Addair is instantly aggressive. Even an asshole like Addair is likely to panic if conscious in this situation, so the nervousness was Gibbo and Muir exclusive. But Addair and Rennick become immediately angry upon seeing Caz, as they actively disliked him in life, and so the parasite processes him as a foe to it's host. I thought that was neat.
Now another take I have admittedly heard from several other people, but I thought was worth mentioning. The monsters are incredibly similar to sea creatures. Which means this underwater bacteria was possibly leaking out already, and transforming our animals, not enough to completely corrupt them, but enough to twist their bodies. Think of the appearances of deep, deep sea creatures, such as the anglerfish. Isn't it possible this parasite was responsible for their uncanny appearance, in this universe? Muir especially looks like a spider crab, or perhaps even a bigfin squid.
Which again, is a deep sea creature. Rennick also reminds me of a blobfish once removed from the pressure of the deep sea. Addair seems very jellyfish-like, but may be something else very... tick-like. And even Trots gives me major merfolk vibes, with how untouched his torso is in comparison to his lower half.
This parasite could have been feeding off the neurons and breeding through our very ecosystem as the ground slowly gave away above it. The drill unearthing the source likely gave it a burst of control as so much energy was released at once, hence why it was so fast to literally spiral out of control.
But Scotland, by all means, is not the only place in the world connected to the ocean. Sure, they destroyed this batch, but other forms of this parasite live on elsewhere on earth. And the explosion may not have even destroyed it. It definitely would've destroyed the host bodies, yes, but certain bacterias can survive impressive damage, even heat hot enough to burn off human flesh. We'd best hope this is not one of those bacterias.
I didn't really get as far with this observation as I did with other horror studies, but I had fun nonetheless! Like I said, I'm really better with zoology (hence the sudden enthusiasm when I started on sea creatures), but I loved Still Wakes the Deep SO much that I just wanted to write down my thoughts. If you have any other theories, feel free to add them!
Also if I used your pictures/gifs and you would like me to add credit, I am so so sorry, I will absolutely add that as soon as you say so, I just got most of these off Google and couldn't find most the original sources. So yeah if you'd like me to add your name and mention, or you want me to remove it in general, feel free to just say and I'll add it, I don't bite I promise. Well... I won't bite YOU.
Sorry sorry, had to make a zombie reference--
#ahhh I was supposed to try sleeping 4 hours ago#insomnia crossed with ADHD is one fun mix#anyway still wakes the deep is an absolutely incredible experience that I highly recommend#here come the tags#still wakes the deep#swtd#muir#addair#gibbo#cameron mcleary#is that how you spell it?#caz mcleary#rennick#trots#long post#game analysis#tw body horror#tw spiders#kinda#muir looks spider-y#tw thalassophobia#for the squid#bigfin squid#zoology#tw gif warning#still wakes the deep spoilers#tw gore
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i know nothing about game development but one day i would like to make a video game where you are a fish monger traveling between vastly different biomes catching fish for townsfolk. the world around you is grueling and unforgiving but you are a fish monger and you must catch fish. but every time you catch a fish in these harsh landscapes, their scales shimmer brightly in the dark and the lighting changes just a little bit because you are not just a fish monger, this is your gift.
you encounter starving families who are struggling to survive and cannot offer you anything of value for your help but you help them anyways, because they need food and you have a gift.
discovering new species is difficult and no one sees the beauty in these unknown creatures the way you do. but you do see it, and you catalog every species in your journal, which is lovingly kept.
for now your goal is survival and giving aid to those who need it, and this requires a nomadic lifestyle. but you dream of settling down and building a hatchery one day, if such a thing can be done in this harsh world. even if it can't, your gift will see you through.
anyways the point is that beauty exists and it keeps us alive in our darkest hours and for some reason i decided to use fish as a metaphor for beauty.
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BinggeYuan streamer x video game fic
There’s a rumor going around the gaming community. It sounds a bit like one of those old creepypastas, although without a punchline.
You see, in the hyper popular cultivation-based MMORPG called “Proud Immortal Demon Way”, there’s an encounter that can happen at any time, that is different from any other encounter in the game.
It can only happen once to a player in a lifetime; strangely enough it does not even repeat when a player switches accounts and locations.
The encounter is generally only a few seconds long, and with how rarely it’s encountered, there’s only a scant few pieces of proof that it’s even real.
To most players in the game, this encounter is a fun easter egg to be seen once, ask about online, get validation that many others have experienced the same and then wonder about it from time to time.
For one streamer, the encounter would change his life as he knew it.
—
A few months before the first encounter…
“Thanks for the gifted subs, BouncingPlum! Always appreciated.” said Peerless Cucumber, an up-and-coming gaming streamer who’d garnered a fairly large following of Chinese, American and most importantly, Chinese-American viewers. Shen Yuan, being a second generation Chinese in an immigrant family was a slight young man due to complications with his health, but his personality was feisty, temperamental and passionate, if his viewers were to be believed.
Specifically about his favorite game, Proud Immortal Demon Way.
He streamed a few times a week, with his over 4500 followers usually being fairly consistent viewers.
In these streams, Peerless Cucumber would show off crazy character builds, new monsters and herbs that were added or discovered and locations that opened up.
“Oh, this is the cave of the Roaring Eye Toad! I’ve mentioned it before. When you first encounter it,” Shen Yuan starts, walking up to the gigantic toad in the back of the half-flooded cave, “It looks like a regular toad. But when it attacks…”
The toad played an attack animation, revealing that the creature’s gigantic mouth was, in fact, a gigantic eyeball that immediately locked onto Shen Yuan. Where a regular toad’s eyes should be, two smaller mouths opened up with long tongues whipping around it.
It looked a bit odd, but really, that’s why Shen Yuan liked the creatures in this game. They were so cool, and a bit weird and sometimes silly.
Oh, Shen Yuan spent as much time complaining about the game as he did praising it. The mechanics were more often than not contrived or weird and most of the time ended up being weirdly lewd! Why did each piece of clothing come with three submodels that could be triggered when coming in contact with slicing weapons or acid?! Was it necessary to destroy players’ clothes when attacked?!
That was the reason why almost every other player in PIDW was walking around in a female avatar. They just wanted to see the clothes get ripped off of their characters. Bah!
Not to mention the erotic animations and voice lines! The female player characters were absolutely horrendous in that regard, always moaning and panting and every voice line seems to be a sexual innuendo.
Truly a hateable game.
It had a saving grace, however. The worldbuilding was absolutely phenomenal. The animals had logical reasons for existing and the biomes were interesting and believable, in a fantastical way. Their designs were like nothing Shen Yuan had seen before in other games. Not to mention there were potions and items with effects that other games usually didn’t bother with, usually in interesting ways. Although he could certainly do without the papapa-mechanics.
Anyways, lore! There were so many sects and villages and countries with their own history, and there were two distinct realms that you could visit with their own ecosystems and history that were at war! It made for great PVP fodder, of course, but the real treat was the events that furthered the plotline.
Shen Yuan’s eyes fell on a message in the Twitch chat, asking about the new lore added in a recent update. He immediately pushed up his glasses and started to explain, ignoring the few comments calling him out for looking like some geek from an anime.
“Well, the newest dungeon is an ancient palace that seems to have been owned by an Emperor many centuries ago. Apparently he was a half-demon who worked to unify the worlds, causing immense destruction and deaths in the process.” Shen Yuan rattled off, skipping over the part where the man apparently had over three thousand wives. “He was like a protagonist all on his own! I haven’t been able to get all the lore from the palace yet, but we can try tackling it today to find more lore. We’d be some of the first.” he said smugly, and the rest of that stream was dedicated to exploring the huge new palace and finding loot, scrolls and books that described the history of the place and its inhabitants. The palace was way too big to explore in a single stream, of course, what with the literal thousands of harem members’ rooms.
The place looked abandoned and oddly realistic compared to the other locations revealed in-game so far.
After six hours of endless explorations, Peerless Cucumber ended his stream.
He immediately went onto the forums to discuss his findings, only to see a few new threads speaking of a new random encounter. Excited, Shen Yuan clicked the threads, only to be met by what seemed like vague, creepypasta-esque descriptions of an encounter. Apparently, multiple people had experienced it, but no footage had been caught yet. Finding new, fresh-off the press content like this was Shen Yuan’s absolute favorite; he thrived off of the feeling of discovery. He immediately opened the threads in multiple tabs over his two screens to cross-reference, opening his notebooks to get every piece of information he could out of this encounter.
The encounter was described pretty consistently as follows.
While doing regular activities within the game, the player would suddenly hear a deep, ominous voice echoing over their sound system, sounding almost like someone was whispering in their ear. English-speaking players claimed it might be saying something like “Sister” or “sizzling” or “system”, although none sounded quite right from the mixed responses in the comments.
The atmosphere in the game would turn dark and ominous, and the players even felt something eerie, themselves.
This is where accounts of the occurrence started to vary the most. Some people claimed to see a glitchy, red thundering rend in space appear like a knife ripped a hole into spacetime. The cut would then open up into a ragged hole, from which a blurry dark figure crackling with red energy would rush at their character. Other people claimed a red lightning bolt zapped towards their characters from off-screen, and one person even claimed they were struck by the red lightning from above.
In every case, however, their characters ended up somehow incapacitated; either held against the ground or held up by the neck in a chokehold by a mysterious man.
The man was taller than any playable character in the game so far, with a muscular yet lithe build. His hair was dark and curly and he had a glowing red huadian on his forehead to match his glowing eyes.
The man would seem to inspect their characters, in a way that almost seemed too real, having detailed expressions and micromovements that would usually be skipped for such encounters.
Then the character would be killed in a single move, sometimes with a loud crack of a snapped neck, sometimes with a single slash of the ominous red-and-black blade the mysterious man would sometimes pull out. Shen Yuan noted the sword was usually only mentioned by people who had seen the man step out of a portal.
Apparently the strange new character had multiple voice lines as lots of people claimed to have heard something different when the man killed their character. Lots of players complained about the fact all the voice lines were in Chinese, but the Chinese community rejoiced in having their culture represented more in game.
Shen Yuan snorted a little at that. It’s a fucking cultivation game, it’s ALL Chinese representation, ah!
“Tch, another empty husk.” reported one player translated from Chinese, while another claimed they heard, “These things are everywhere.”. Another claimed the man didn’t speak at all.
The next moment is where the whole thing got a little bit scary, and perhaps a bit meta.
The man would then turn to face the player. Not the dead player character, but the actual player’s screen, staring right at them. Some people even claimed the man’s eyes followed their movements, but that would be insane; Proud Immortal Demon Way had no access to webcams.
Strangely enough, in this next part everyone who spoke Chinese seemed to agree on the exact wording used.
“No, you’re not him.” the man would say, before disappearing as suddenly as he had appeared, the atmosphere returning to normal.
People were a little mad about this unskippable encounter that would and could instantly kill their character, but luckily this game was very forgiving when it came to death, allowing a player to return to their body with minimal effort and only a small fee of gold.
While Shen Yuan was about to type a response asking for screenshots, another reply was posted where someone had shaky phone footage of their screen where their character was actively getting murdered by this NPC. The player babbled in Spanish as their character got killed and discarded and the strange new character turned to the camera, too blurry to be seen properly.
Shen Yuan felt a chill up his spine when the eyes turned towards the camera, and he felt like they stared right through his screen at him.
But that was silly.
However, something that wasn’t in any of the text descriptions of the encounter happened in the video.
“I’ll find you, Shizun.” said the mysterious man in fluent and noble-sounding Mandarin, and Shen Yuan felt goosebumps rising on his arms. That felt strangely personal.
The strangest thing about the whole encounter, however, was that the character did not match the artstyle of the rest of the game. PIDW was a very painterly-looking game with slightly exaggerated features and organic shapes, while this man looked… Real. Strangely so. It added a whole new layer of mystery into the whole situation.
The discussion continued fervently in the thread, and Shen Yuan participated merrily.
He was a known figure within the gaming community, so his input was both valued and sometimes ridiculed. After all, his theories on these threads came with as much criticisms and harsh words as they did praise and adulation.
PeerlessCucumber (posted at 01:21 AM):
This encounter certainly is interesting, if a bit cliche. Very “Ben Drowned”-inspired, I would say. The only way this could be more overdone is if there was blood raining from the skies when the guy appears and he jumpscares the player after killing their characters!
Maybe it’s retribution for all your characters looking like they came from an XXX-rated donghua, ha!
Have we figured out what triggered it yet? Some people were farming, a few were in the middle of a dungeon and there was even one person that was just logging out. There seems to be no rhyme or reason to it! And what’s with the artstyle, huh? Can’t the devs be arsed to keep to their own game design?!”
Shen Yuan typed out a few more paragraphs of theories before posting it. Then he yawned, looking at the clock and seeing it was past 2 am. He could look into it more during his next stream.
–
He didn’t end up encountering the strange man in that stream, or the next, or the next. He didn’t end up getting the encounter for weeks. He was a little miffed at first, going through the motions and exploring the new lore and palace. He found overgrown gardens, a throne room and even a dungeon with a lake that held a pickling pot on a platform in the center, with only a partial skeleton remaining inside to hint at its intended purpose. He found that last one unsettling and gruesome yet morbidly fascinating.
He heard about people encountering the strange NPC from time to time, but eventually he mostly forgot about it as no new information came out.
That is until one night he saw a new thread on the forums about the NPC, claiming the mysterious man seemed to be getting more aggressive. The character, now nicknamed “The Rogue Emperor” due to his first appearance coinciding with the new palace dungeon and his royal-looking robes, used to talk to his victims sometimes, referring to someone called “Shizun”. People were starting to consider whether the mysterious man could be a bug or a rogue AI, though nobody put much stock into these theories. It was true that the NPC’s behavior changed over time, however.
Nowadays there was nearly no dialogue, just an annoyed growl here and there. The man would look at the player’s screen for a distance and leave, angrily. Attempts to follow the character were unsuccessful as, inevitably, another red crackling portal would be opened with the man’s sword and he would vanish through it.
People online were, of course, theorizing about an upcoming event that this whole encounter thing was a build-up for. Perhaps the man was a new raid boss and he would be found inside a hidden room in that recently-released palace, some suggested. Others thought it might be a rogue artificial intelligence, although they were laughed out of any forums they posted in.
Regardless of the reason behind it, Shen Yuan was a bit disappointed that, to this day, he had still not encountered the elusive Rogue Emperor for himself. He made sure he was always recording when he played PIDW, in case he did encounter the character. He did not want to miss it, although he would prefer to have the event happen while he was streaming.
Lo and behold, whatever gods might exist hear Shen Yuan’s silly little request as he was an hour into his usual Saturday stream— one of his busiest in a while as a new questline was revealed that would give more information about the palace— when suddenly, his screen took on a darker, more reddish hue.
It took him a moment to recognize the oddity, wondering at first if he’d had a curse placed on him like his viewers sometimes did as a prank, if only to get PeerlessCucumber started on one of his famous rants.
It was when he saw the slight visual glitching in the game that he realized exactly what was going on and he immediately got excited.
“Oh my— guys, guys, it’s happening, it’s happening!” he said excitedly, pointing at his screen with a big smile. His chat always lagged a few seconds behind like every other streamer’s, so it took a few moments for them to catch up.
By then, the red sparking lightning had started and by the time chat caught up, Shen Yuan’s character was being choked out.
Shen Yuan knew his facecam was shaking from his excited movements but he didn’t care, it was finally his turn!
He started describing how the encounter would go as he watched the tall, muscular character snap his own character’s neck (eh, it would take like two hours to regain his previous prestige, it’s fine) and drop the lifeless body to the ground.
Immediately, the man’s red glowing eyes locked onto Shen Yuan’s.
Shen Yuan happily described how, next up, the tall man would sigh or grunt about how the player was not who he was looking for and— and….
The character was approaching?
He looked… honestly, the character looked out of place. Shen Yuan had a good computer, sure, but PIDW had a more fantastical and slightly anime-like art style than could be fully realistic.
This man, this character looked photo-realistic. Shen Yuan wasn’t sure if anyone had ever gotten such a clear close-up of the man who had, apparently, broken his usual script and continued to approach, eyes intent and locked onto Shen Yuan’s.
“This is… wait, guys, this is different.” he finally said. Maybe he somehow broke its programming?
His screen flashed a black frame and when it came back on, the man was in front of the user interface.
Shen Yuan was vaguely aware of his chat going insane for a few moments as the character continued to approach before it, and most everything else on Shen Yuan’s screen completely froze save for the Rogue Emperor who was now practically right up against the screen.
And Shen Yuan wasn’t gay (or at least, he didn’t think he was), but this man, photorealistic as he was, was the most gorgeous man Shen Yuan had ever laid eyes on. Long, curved lashes framed luminescent red eyes. A sharp jawline that would make Henry Cavill jealous and long, curly dark brown hair framing a face that looked like it was carved by angels, with perfect, soft-looking, kissable lips— but like, platonically.
Shen Yuan also didn’t recall the Rogue Emperor having his cleavage on display like that but that was neither here nor there. Shen Yuan just thought the piece of jade jangling around between those pillows was interesting, okay?!
His face wasn’t red, it wasn’t.
The man leaned forward, to the point where if the screen were a window, his breath would be fogging it up.
Shen Yuan watched in a daze as the man then put his hand on the edge of the screen like it was the most natural thing and the man’s previously intense glare slowly twisted into a satisfied, smug and downright unsettling grin, exposing sharp cannes that Shen Yuan did not find sexy at all, no siree. He was so straight.
A voice that sounded way too close to be coming from his speakers startled Shen Yuan as the man suddenly spoke.
“Found you, Shizun.”
The stream ended with a single freeze frame of what looked like a robes arm with black claws reaching from off-screen towards PeerlessCucumber, the man looking absolutely horrified.
That was the last time anyone heard from PeerlessCucumber in a little over a year.
—
A year later, on a random Saturday in early March, PeerlessCucumber posted on his social media that he would do an impromptu stream in a few hours to hopefully lay to rest some of the more insane theories that had cropped up about his disappearance in the past year.
This caused a much bigger stir than any other of Shen Yuan’s previous streaming notifications as the name PeerlessCucumber had grown to be an internet phenomenon. A cute streamer with a fiery personality that was absolutely obsessed with the game and passionate about streaming, suddenly disappeared after encountering a niche event in his favorite game, after which some straight-up creepypasta crap took place.
Most people thought the whole thing was a publicity stunt.
Those people were often refuted by the fact that PeerlessCucumber had, in fact, disappeared after the whole debacle, so doing a publicity stunt only to not take advantage of it sounded stupid in that regard. Those people were often, in return, reminded of the spike in active players in PIDW after PeerlessCucumber’s thought-to-be-final stream, and thought the whole thing was set up by the game’s creators to get more interest in their game.
There were even some fringe opinions that the guy in the game had somehow abducted Shen Yuan which were usually considered crack ideas.
That is, until the young, sickly third son of the extremely wealthy Shen family was reported missing, who bore an uncanny resemblance to PeerlessCucumber. No, they actually looked exactly the same.
The plot thickens, because why would someone that rich take a sponsorship from PIDW to participate in this event and then stop streaming?
Nothing was adding up.
Especially when, a few weeks or so later, the Shens retracted their missing person’s report, claiming Shen Yuan was located. He never came into the public eye again though.
Multiple people made hours-long video essays on the subject positing their own theories and ideas on the matter, boosting the general populace’s awareness of the situations to untold levels.
The theories went from a murder plot to Shen Yuan deciding streaming wasn’t for him and trying to go out with a bang, to alien abduction.
So when PeerlessCucumber turned on his stream, he was surprised that, rather than his usual 800 or so viewers, he had closer to 150k viewers.
Needless to say, he seemed a bit nervous.
He adjusted his camera slightly, first and foremost, once the “Stream will start soon!” splash-screen was replaced with full-screen camera footage of Shen Yuan himself.
His hair was longer, now, worn in a loose ponytail. He wore a loose robe with what looked like a shirt underneath and it was the first time he’d been on camera without dark bags under his eyes.
He cleared his throat.
“Uh, hi! Long time no see.” he started, sounding as cheerful as he always had during his streams.
“So, apparently, there’s been some… ah… confusion about my last stream. Which is understandable given how it went and. Uh. Yeah! I’m here to let you all know that I’m fine! Some personal things came up and I’ve just been really occupied with those. I also went abroad for a while which is why I’ve been out of the public eye and— oh, dear. You don’t need to donate, guys, I don’t know if I’ll be able to start streaming regularly again after this but—” Shen Yuan babbled, realizing he should probably have typed up a rough draft of what he wanted to say beforehand.
It didn’t help that he still got flustered at a flirty Superchat splayed across his screen, telling him how pretty he was with his longer hair.
Shen Yuan’s face reddened, spluttering as he tried to regain his train of thought when the sound of a door being opened slightly more forcefully than was natural interrupted him and a large, red and black shape came into the edge of the camera’s view.
Some people felt a sense of dread, thinking this could totally be Shen Yuan’s kidnapper… only to see how Shen Yuan’s face softened at the new person’s entrance.
“Binghe, I told you I can do it myself.” he said softly, more gentle than anything his usual viewers had ever heard him sound before.
A deep voice came from off-screen, just barely on the edge of inaudible because of the microphone’s settings.
“You— oh. Thanks.” Said the slight young man as he was handed a plate of, honestly, professionally made gourmet sandwiches. “I’ll eat these afterwards, it’s rude to eat while streaming.”
The voice mumbled something off-screen again and PeerlessCucumber rolled his eyes. “Yes, yes, I’ll introduce you in a bit, I still have to get to— oh!”
Before he could protest, Shen Yuan was being picked up off his chair by the barely visible man who immediately plopped down on the chair, finally revealing himself.
The chat freaked out when they saw the man properly.
Shen Yuan cheerfully introduced his new husband, Luo Binghe, whom he met through the game Proud Immortal Demon Way and who he’d gotten married to in late January. Luo Binghe remained quiet until a Superchat popped up, lamenting the loss of one of the most eligible bachelors ever to this random guy.
A dangerous smirk made his way onto the large man’s face as he nuzzled into Shen Yuan’s hair. “Shizun, Shizun, this one needs your help with the remote again. Will you please come help this Binghe?” he whined, and Shen Yuan looked fond but exasperated.
“Again? I’ve explained to you how to use it so many times… all right.” he said, leaning into the nuzzling. “As you all can see,” he said, turning back to the camera, “I am happy, healthy and safe. I don’t think I’ll be going back to streaming after this but thanks for sticking around! Uh. Yeah. See ya!” he said, and as he leaned forward to shut off the camera, Luo Binghe leaned forward with him, burying his face in Shen Yuan’s neck to leave a stream of sensual kisses.
Shen Yuan protested audibly, although more in a “Not in front of the camera!” sort of way rather than anything that implied he was unhappy with the affection itself.
The last frame was of Shen Yuan with an embarrassed but happy face and Luo Binghe, his head half buried in Shen Yuan’s neck, one glowing red eye glaring at the camera smugly.
Needless to say, this did not at all stop the flow of theories that would’ve been considered crazy in any other situation.
Not that Shen Yuan or Binghe cared. They were happy together.
#includes art#svsss#bingqiu#bingyuan#binggeyuan#scum villain#streamer au#streamer shen yuan#shen yuan#luo binghe#luo bingge#original luo binghe#fanfic#art#fanart#fanfiction#ao3 fanfic#ao3fic
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i think that ultimately, Minecraft is a game that's meant to be shared. At some point or another, everyone falls into the 'Minecraft isn't fun anymore :(' funk, myself included. Maybe you've defeated the ender dragon more times than you can count. Maybe your creative world is starting to feel a little crowded.
but i think that a huge portion of the joy comes from the company you play with. i know that the cave and cliffs update is a thing of the past, but my brothers and i hadn't gotten around to finding a lush cave by natural means. so with nothing better to do, we've dedicated these past few days to finding one. and you know what? i've been having fun! i've been staying up late because i don't wanna turn my game off! and this morning, when we all sat in stunned silence because the beauty of a cave we had found took our breath away, i was reminded of the joy of the game.
i thought i had discovered everything worth finding, but its experiences like these that make me fall in love with the game all over again. the world of Minecraft is slowly coming back to life, and its not something to be experienced by yourself. there's fish in the oceans and flowers scattered along the hills and fascinating biomes that are in need of discovering! there are new things to love, and there should be people to love them with.
#minecraft#i don't really know what the point of this point was#but i think i just needed to share this sentiment with others#or maybe this was a thank you to my brothers#for helping me find joy in the game again
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Disease Template
Because you are a sick bastard that wants to maim, injure and kill thousands or millions or even billions of people characters in your story.
I did a ton of research to create this list. And I'm probably the only one really interested in it. I created the three major classes: Parasites, viruses, and bacteria. I also considered genetic factors.
I looked up a lot of wikipedia pages on various diseases, looked up parasites of various types (the type that kill, maim and bother), looked up CDC pages, and also fictional diseases to make sure I wasn't missing anything.
Cholera, foot and mouth, Scarlet fever, Huntington's chorea, Huntington's, Foot and Mouth, etc. So Congenital and pandemic type—you have to strike off items of made up congenital/genetic diseases, but that shouldn't be too difficult. (N/A it)
Slight note here, but I am kinda sick (haha) of people using Zombie virus type of things to reinforce colonialism, Neoliberalism, and pro-oppression narratives. Haha, white person getting attacked by zombies because they are going to take over and that white person is a Southern US person doesn't quite read like you think it does considering that zombies were an allegory about becoming slaves. Looks like a slave uprising, in which case, the zombies should win over that white person's butt. The original Zombie Mythology was supposed to do the exact opposite. I would hope that people would honor and remember what the original mythology was about.
So when you do diseases, etc, think about *how* you are going to portray it and the people who have it carefully. I've done some of that work. Also, this isn't ND sort of things or creating a new ND. Creating a new ND, I think takes a lot more knowledge and thought since it doesn't affect everyone.
Should not have to be said, but please don't steal the template and then say "I came up with this idea". I genuinely took weeks of research to come up with this list. It's free, link it/reblog it if you like it.
Disease Name
Name Information Scientific Name:
Scientific Classification:
Name Meaning:
IPA Pronounce:
Common Names:
Common Name Meanings:
Subspecies:
Taxonomy Who Discovered it:
Date of Discovery:
Subsequent Famous Scientists:
Anatomy Pathogen Type: (Bacteria/Virus/Parasite) Body’s Biome:
Cell Target:
Symptoms:
Severe Version:
Severe Version Symptoms:
Subtypes:
Symptoms:
Complications:
Epidemiology Origin species:
Species Found In:
Geographical Origin:
Geographic Hotspots:
Transmission: (Water, air, food, rodents, fleas, mosquitoes, water droplets, etc) Infection Rate:
Incubation Time:
Carrier Rate:
Resistances: (heat, cold, drugs) Infected Population Number:
Inflicted Population Type: (Female, males, children, Elderly) Mutation Rate:
Death Rate:
Diagnosis and Treatments Diagnosis Methods:
Severe Version Diagnosis:
Medicines:
Folk Cures:
Vaccination:
Prevention Methods:
Mortality Rate:
Post Disease Syndrome:
Post Disease Symptoms:
Additional Notes:
Human Relationship Stigma Level:
Social Impacts: (Can they donate blood, etc) Visibility:
Public Awareness:
Misconceptions:
Economic Impact:
Famous Deaths:
Famous Art:
Mythology/Religion:
Literature:
History Major Outbreaks:
Pandemic Dates:
General:
Miscellaneous Background:
Notes:
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The Mage's Lantern by @loz-untold-myths
Wintry Fantasy | General | Tumblr & AO3 | Ongoing
Synopsis: Hyrule is a kingdom plagued with eternal storms by a vengeful mage. A young boy named Link joins a fire spirit and Princess Zelda to save both her father and the kingdom itself, but Link's own motives remain buried in the snow.
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The first thing that struck me in The Mage's Lantern is the amazing atmosphere that the author creates at all times. Hyrule, in this story, has been cast into an eternal winter, and the feel of it is constant, from how people take care not to bring snow inside, constantly have to deal with the cold, and from the more general effect it has had on the world, stripping away prosperity and giving a sense of long term survival strategies. From a breathless escape to a a day showing Hyrule's new normal through a seemingly run of the mill family in an ordinary village, to villains that positively ooze malevolence, everything is vivid. The characters, set in this frozen world, are by contrast warm (even fiery in one specific case...), very alive and instantly charming, and I can't wait to see what happens to them next. - Karama9
Familiar characters thrust into a fairytale setting. Thought and care was given to building a nuanced world with its own lore for the reader to discover along with the characters. Link and Zelda, with their courage and wit combined, make a formidable team to save a Hyrule buried beneath The Silver Tempest’s perpetual storm cloud. Plenty of action interspersed between quieter moments keeps the reader engaged and eager to see how it will all turn out. - Mistress Lrigtar
What a fun start, followed through with more diverse exploration of the premise than most projects will tackle a largely single "biome" world with. The characters are adorable and their personalities are great, perfect for bouncing off each other for a quest. I'm looking forward to more of these three as this story continues. - amelias-hart
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You can find @nocturnalfandomartist at AO3, Bluesky and Instagram.
#original legends#loz: original legends#legend of zelda#zelda fandom#zelda fanfiction#loz art#legend of zelda fanart#zelda#loz#The Mage's Lantern#Untold Myths
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Journal entry on the official website. [source]
"Introducing The Veilguard Welcome back to Thedas"
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"Hey everyone, It’s been too long since we last spoke! We’re happy to bring back our community blog series, where we can chat with you about our next adventure - Dragon Age: The Veilguard. If you’re joining us just now, earlier this week we released a blog detailing how we renamed the game to better represent what makes it special - it’s about you and your companions – not your enemies – that are at the heart of this new experience. Check that out alongside our Official Reveal Trailer which premiered at the Xbox Showcase on June 9th, where you first meet your seven companions. We’re also excited to open the official BioWare Discord server. You can expect news drops, giveaways, activities, and more planned between now and launch. This is our new dedicated home where we look forward to bringing this one-of-a-kind community together with a space to engage more frequently and celebrate your favorite stories and characters from Dragon Age: The Veilguard and others in the franchise. But that’s not all. We know what you value the most is seeing the game as it is, exactly how you’ll play it. So, we’re happy to provide you with a look from the opening moments of the game. Grab some snacks as we have 15+ minutes to explore Dragon Age: The Veilguard together."
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"Are you the hero Thedas needs? This video from the first moments of the game is just the tip of the iceberg, and there’s so much more to discover on this epic journey. You’ll explore Thedas, uniting a cast of (yes, romanceable!) companions as you fight against ancient elven gods. In this crafted character-driven RPG, you’ll visit meticulously crafted biomes and beautiful regions, some that you’ve only heard whispers about in Dragon Age lore, including Rivain, Weisshaupt, Arlathan, Minrathous, and the Deep Roads - to name a few. We’ll have a lot more coming this summer as we fully detail what’s in store. You’ll begin by diving into the Character Creator. You’ll choose your class, lineage, gender, overall appearance and more. Choosing which faction Rook is part of will unlock different narrative, dialogue, and gameplay interactions. Combat is another area that has a lot of depth to it - both in how you choose to defeat your enemies and its progression throughout the game. The game will support various skill levels, but at its core, Dragon Age: The Veilguard has fluid moment-to-moment combat where you can choose between three classes - Warrior, Mage, or Rogue – each having their own advanced specializations. There's also a layer of tactical depth for those who want to dig in, which we really didn't get to cover in the video. Our new customizable ability wheel will help you turn the tide of battle at any time. It will allow you to pause the action, issue commands to your followers, use abilities, and unleash devastating combos. As you become more powerful, you can start to see the potential in how much fun (and hectic) things can get. We're also giving the option to use some of your abilities via a shortcut. Giving you these different kinds of options is something we thought a lot about and wanted to provide so you can find the playstyle that best fits you. Alright, that’s it for now as we’ll dive deeper into this and all things Dragon Age: The Veilguard through the Fall." Before we go, if you haven’t seen this yet, we wanted to provide an overview of what we have upcoming. As we’ve said earlier, we plan to continue revealing more about Dragon Age: The Veilguard and answer your burning questions. However, there’ll be some things we have to keep close to the chest as we get closer to launch. Remember to join the custom console giveaway before entries close on June 16th*, and set a reminder for our Developer Discord Q&A on June 14th at 10am PT. Submit your questions in the #ask-bioware channel on the server! Dragon Age: The Veilguard will be coming to PC, Xbox Series X|S, and PlayStation 5 in Fall 2024. That’s all for now, talk soon! -- The Dragon Age Community Team *Sponsor: Trufan Inc. NO PURCHASE NEC. 18+ Ends June 17, 2024. For full details see https://go.ea.com/DATVGiveaway"
#dragon age: the veilguard#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#long post#longpost
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The Degasi story makes me laugh and cry cause first off, Bart's last message. "We went too deep, they do not want us here." Was super creepy and definitely gave me chills my first playthrough. But then once I'm done with the game, I'm like... too deep? Boi, you literally stopped at the Grand Reef. All you had to deal with were crabsquids and warpers.
But then it makes me want to cry cause they were so close! The Lost River entrance is literally right behind their base! All they had to do was look a little closer at the caves behind them! And they would've found an entirely new biome! A little bit of exploring in there and you find all the bones and alien shit everywhere! Giant clues that there is more down here! They were so close to discovering the cure! Ahhhhhh
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In the middle of a fascinating biome, surrounded by her friends and new things to discover, Stella has found that nothing can wipe the smile off of her face. She must be a Cheerful sim!
#The Sims 4#Ts4#Sims 4 Gameplay#Ts4 Gameplay#Human Enough#Human Enough Challenge#Earth Angel#Stella Xen
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If Wild Card was a Real Boy: Snails
Imagine Grian has gathered his friends again and he's told them their going back to the basics: three lives, red hostile, and boogie man. But this time with nerfed enchantments and new bioms/mobs from updated Minecraft. And his friends are like, "Yeah, sure. It's a life series. We're down."
But it's a lie!
The first session progresses like normal, people gather supplies and teams are beginning to be formed - then right near the end.
3. 2. 1...
Creepy sound and a flash of some symbol.
What?
The lifers are confused. Was that supposed to be the boogieman curse activating? Why did it show up so late? Did Grian forget to activate it until now?
Some look around. Nothing happens. They continue on, if a little more uneasy now.
A few lifers spot them immediately.
The snails are back!
There was never a boogie curse, it was a snail curse all along!
It's panic, fear, pandemonium, chaos in a box!
Maybe the lifers discover that episode, maybe they don't until the next, but these snails are different.
They aren't killing their people.
They are cute as ever, making silly noises and following along like true stockers, but they don't hurt you. They don't fly. And they aren't fast.
Sure they are a little annoying, if you drop a block near them they shloop it up. If your build is between you and them they just demolish it. If you build a tower up they cry pitifully while circling your tower like sad lil puppies. If you swim too long they accidently drown and take you with them.
The murder snail is now an annoying pet you have to take care of.
Which, is kinda cute. Lifers learn to get along with the thing they once feared and snail pranks ensue. (locking yourself in another person's base so your snail will chew holes all over it. Lagging peoples supplies into your snails mouth. Discovering a trap under your base because the trappers snail gave them away.)
Cute snail moments happen too (snail race the second, Scar turning his snail into a Star Wars fan, Impulse figuring out how to use his snail mechanics to make a cool farm, BDubs trying to get his snail to sleep on his bed, Grian being yelled at by the whole server to get down because he made another sky net but forgot to make a way for his snail and now is crying bloodied murder for the whole server to hear)
And then session 3 happens. It's all normal, it's progressing how the lifers expect just with snails... until a snail kills their lifer.
Did I say there was no boogie curse?
I lied. There still is, it just affects the snails instead of of the lifers.
So now, every session the lifers are once again living in fear. Is their snail the boogie this session? How many snails will become boogies in one session? When will the curse strike? They don't know.
Of course there are ways to tell. Someone realizes their snail isn't eating everything they drop anymore and moments later they just barely dodge a snail strike. Boogie snails only have taste for their flesh. Someone pillars up high and finds their snail can now propeller up to them. Boogie snails can fly. Someone tries to drown another snail but it survived, only to wiggle and attack its lifer a moment later. Boogie snails don't drown.
Boogie snails also don't remain boogie forever. There's a time limit, and if they don't kill their lifer in that time (time ranges from 15 minutes to half an hour) then they go back to normal.
Lifers learn to adjust, they learn the tricks or they die but it's fun, it's harrowing, it keeps them on their toes.
And then someone turns red and their snail becomes red named too. The red snail still chases after its lifer, but doesn't eat them. It eats anyone else that gets too close. The red name now has an attack dog. A very slow one but still affective if the red life uses it right.
Red snails are like boogie snails. They only eat people and they cannot drown. Unlike boogie they cannot fly and they never stop hunting.
When their lifer dies... they travel to the lifers last resting place and remain there for the rest of the season.
#life series#life series smp#traffic smp#wild life snails#wild life smp#wild life spoilers#wild life smp spoilers#this would be so good#grian there is no way you aren't using those snails again#even if it's not like this those snails will return#and to anybody who thinks “why didn't Grian just do something like this from the start?”#wild life put the fear of snails into their heart#future season can capitalize on their terror by subverting their expectations#it'd be brilliant!
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Updated designs for Fophid and Lepignito commissioned by my friend @plus-sizedscribe! Plus a new middle form, Impodster, and 4 distinct formes that Lepignito can take, based on the environment it evolves in.
More info under the tab!
Fophid are timid creatures with many predators. Their carapace has evolved to blend in perfectly with an arboreal environment. When provoked, it wields the branch-like appendage on its abdomen like a lance. It has no venom, it's quite sharp!
Impodster attaches itself firmly to tree limbs, disguising itself as a small branch. Once it has done this, it is impossible to detach until it evolves. (It would be much easier to take the entire branch with it!) It does not budge, even after being discovered. Individuals who have camouflaged themselves poorly can often be found with leaves full of holes, made by bird Pokemon that attempted to carry them away.
When Impodster evolves into Lepignito, it takes on a perfect likeness of its immediate environment. Four unique patternings, based the biomes it occurs in naturally, have been officially recorded; however, it is believed that new patterns could be created by evolving the pokemon in a unique environment.
Even when their immediate environment does not match the markings on their wings, they somehow still manage to obscure themselves from view. Many theories have been pose as to how they are able to do this, but none have been proven, as this behavior is quite difficult to observe.
It prefers to sit motionlessly and evade detection, but when provoked, it uses its stealth to confound opponents and catch them unawares. Once the opponent has become disoriented, it flies off into the shadows, never to be seen again.
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The line is based on the Peppered Moth, which are a famous example of natural selection that has actually been observed and recorded in real-time. The moth originally evolved to camouflage against lightly-colored trees, but a melanic mutation became more genetically favorable during the industrial revolution, when the trees became blackened with soot. After environmental standards were introduced, the white variant became common again. Today both variations can be found, and they are often mistaken for different species!
Plussized-Scribe helped conceptually with the variations/typing, with his own rom-hack in mind. I may add more variations for my own fan project.
I had originally designed Fophid to camouflage with the forest floor, but during my redesign I found out that the peppered caterpillar camouflages itself as a tree branch. I thought that was neat, to I went with that angle instead.
I also added a middle form to make it a better counterpart for the Pareyeva line who use the opposite form of self defense!
Edit: @plus-sizedscribe wrote some really great Pokedex entries for his hack that he allowed me to share here as well:
"Unlike Sewaddle, the leafy bits Fophid sport are not fashion statements, but specialized organs for camouflage. In autumn, their bodies release chemicals to redden the organs and match the foliage.
The base of the headcrest pulls double duty as a third mandible. Thus, Fophid can chew better while also maintaining camouflage, as the shaking of the crest resembles a leaf trembling in the breeze."
"Having secured themselves on a sturdy tree trunk, Impodster steadfastly await evolution. Very little can dislodge these Pokémon, which are nearly helpless if they happen to end up on the ground.
Impodster with poor camouflage are often found with leaves full of holes. These are made by naïve bird Pokémon attempting to carry them away, only to realize they picked almost the worst prey they could."
"Some people claim to have fallen for a person who always wore a long coat, only for their lover to turn out to be a Lepignito. The veracity of these bizarre anecdotes is suspect, to say the least.
Lepignito live in trees whose bark match their wing patterns. They boast different patterns to blend in with the available types of trees in the regions they inhabit. At least 25 different varieties are known."
#would people like it if i made more comprehensive posts like this of fakemon I've already finished and posted?#I think some consistency would be nice#Pokemon#fakemon#bug type#moth#caterpillar#cocoon#character design#monster design#artists on tumblr#photoshop#digital art#writing#insects#pokemon chartreuse#no offense but ash forme is kind of mothman
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Out of curiosity, what is your favorite planet to explore out of all the Jedi games? Also, I know it’s a little early, but happy holidays!
Happy holidays! 🎄 Ooh this is tricky. The art direction and environment design in Fallen Order is more memorable to me, but the movement mechanics and level design feel stronger in Survivor.
For actual gameplay exploration, my favorite planet is probably Koboh: it's huge, filled with different unique biomes, and has secrets to discover around every corner. It changes with the game's story, as new roaming enemies appear (to fight you or each other!) while new friends gather at Pyloon's. There's also a great sense of verticality, from the skybound Observatory to the Phon'Qi Caverns to the half-sunken Lucrehulk. Its High Republic roots give the planet some history and mystery, though I'd say Jedha does that even better (really love the Sanctuary Temple!) And the planet's circular layout, two types of mounts, and fast travel make it easy to find your way back to familiar territory. I spent a lot of my first playthrough just roaming the different regions and finding surprise boss fights or hidden chests tucked away in yet another cavern.
Fallen Order is intentionally emptier, with big cavernous spaces and environments that echo their former glory. Focusing on the Zeffo means we explore vaults and tombs, spaces where the mystical side of the Force is put front and center. The planets Zeffo, Dathomir, and Bogano all have big focal points that drive the story (and our exploration) towards a specific goal - but the level layouts are winding and it's easy to get lost/stuck, especially without a fast travel mechanic. Still, the stylized color and lighting gives each location their own distinct visual identities and I think they're overall more impactful to look at, even if more challenging to explore.
There's a very (very) good chance Tanalorr will feature prominently in Jedi 3, and I'm hoping it could become the best of both worlds. Maybe an upgradable skiff to travel between islands, or improved jump abilities to ascend tall mountains. Contrasting the "lived-in" areas of Hidden Path refugees against the frozen-in-time High Republic buildings and any secrets left behind by the Nihil or other ancient groups. Maybe something even older lurking in the bowels of this nexus in the Force.
Until then, we'll keep exploring our other Jedi planets :) Admittedly these days I'm more focused on in-game photo/video projects than gameplay, which would be a completely different ranking: Bracca, Jedha, and Coruscant would go way up on the list. But these are adventure games first and Cal dress-up simulator second, soooooooooooo
#video game? no; virtual film studio with a banger soundtrack#thanks for the ask anon!#star wars jedi survivor#jedi survivor#photomode#star wars
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The Nether has changed. There are new biomes to explore, new creatures to study, and new fortresses to loot. Most importantly, however, something lost is discovered after years.
Or,
In which Tom is very different now, and Tucker does not take it well.
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for chase @transandor, who came up with this idea. ily
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